Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Pre-Play/Paint Question
by galfridus Are the gear names even needed (other than theme, of course)? I played three times and can't recall it ever being relevant.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: Not Quite Different Enough
by Iorekbyrnison Great review! I played this for the first time last night and from the get go I was bored to tears. This really is, "just another WP game". Dress it up all you like and throw in ONE...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Agriculture bonus 2...
by waynea You can never tell when deja-vu will strike. :gulp:
View ArticleReply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: A short review from a...
by heylisareneejlingwal wrote:Nice review-- love the pictures.Thanks! That's my favorite part too.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: A short review from a...
by heylisareneeverandi wrote:I hope you do more reviews. As others have mentioned your style is great!Glad to hear it! After having some of the hard core gamers read and comment on my reviews, I get...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Damaged Boards-- anyone...
by Prodromoirockhpi wrote:...where did you guys write to? I filled out the contact form on CGE's website, but of course couldn't attach photos. My Norton antivirus also kept screaming about a java...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Damaged Boards-- anyone...
by ZestrenocyaKidDetective wrote:The part where the boards fold... it's all janked up and weirdo. Coming apart. Anyone else? Jeeze. I want to put the sucker together, but I'm worried that if they...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: A short review from a...
by jininthenet Nice review and a nice read...hope to see more reviews from you...thanks. :)
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Agriculture bonus 2...
by Mikey Boy A white hole?
View ArticleReply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: A short review from a...
by MisterG One more small correction just to drive you nuts: you don't lose three points per corn you're short when feeding your workers; you lose three points per worker you're unable to properly...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Variants:: Re: Why Have Penalties for...
by StratomaticFanaticHighland Cow wrote:Great game. But I have often wondered whether the imposed scale of penalties for multiple worker placements, is an unnecessary little complication? After all, we...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Variants:: Re: Why Have Penalties for...
by dyepbrStratomaticFanatic wrote:Highland Cow wrote:Great game. But I have often wondered whether the imposed scale of penalties for multiple worker placements, is an unnecessary little complication?...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Variants:: Re: Why Have Penalties for...
by Dearlovedyepbr wrote:I personally think the game is fine as is.Agreed. And a major change like this will most probably imbalance things, and certainly would need major playtesting. And to fix that...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Variants:: Re: Why Have Penalties for...
by Boonec Eliminating the cost of placing multiple meeps makes it cheaper to fill up to higher teeth in 1 turn.Thereby reducing the importance of pre-planning, a key characteristic of the gear mechanic.
View Article2012 In Review: Part Five ("The Best")
by Jesse Dean So after a year of new releases it is time for me to go ahead and put together a list of my Top 10 games of 2012. This is liable to change. There are still a few games I need to play and...
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