Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Using Tech pulling a worker...
by bigloo33th3tick wrote:I ran into something vaguely similar, where I ended up with a worker on Chichen Itza with no ability to get a skull in time. Can I just pull him off without a skull, and not...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Using Tech pulling a worker...
by bigloo33tasajara wrote:You can remove a worker without performing the action, but you must perform the action to get the bonus.Thanks much. Gotta love BGG. You remind me that I need to get Roads and...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Using Tech pulling a worker...
by Great Dane That's the 3rd option for picking up workers (page 6):For each worker you pick up, do one of the following:......:nostar: Do nothing (except pick up the worker).
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Using Tech pulling a worker...
by tasajarabigloo33 wrote:tasajara wrote:You can remove a worker without performing the action, but you must perform the action to get the bonus.Thanks much. Gotta love BGG. You remind me that I need...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: An interesting opening...
by iamdannywuDavid Goldfarb wrote:Thinking about it a little further, I think best might be:Round 1: spend 6 corn to place on the first three spaces of Uxmal.Round 2: use Uxmal 3 to gain a worker.Round...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: An interesting opening...
by iamdannywu Thinking about it a little further, I think best might be:Round 1: spend 6 corn to place on the first three spaces of Uxmal.Round 2: use Uxmal 3 to gain a worker.Round 3: place the two...
View ArticleNew Image for Tzolk'in: The Mayan Calendar
by SylvusOur Final Wheel paint job - Lots of thanks to my wife for the help :)
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: An interesting opening...
by iamdannywu I'm not sure if having so many workers at the beginning is optimal yet. It will require a lot of corn from your starting tile and place that third worker on the first round is...
View ArticleNew Image for Tzolk'in: The Mayan Calendar
by PikaraphMy first Tzolk'in game, really nice game !
View ArticleThread: Tzolk'in: The Mayan Calendar:: Rules:: tech question
by GraftonHill Tech advances are cumulative. Does that mean when I advance to the 2d or 3rd level of the religion tech track, that I can perform BOTH blue bonus actions when I place a single skull on...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: tech question
by Snipafist You mean can you place a skull one step ahead AND then spend a resource to kiss a god's arse?Yes, yes you can.
View ArticleThread: Tzolk'in: The Mayan Calendar:: Rules:: Final Scoring Question
by nastycleavage Rules say1)Convert all resources to victory points...4)Score your victory points for your monuments.Ok i got the monument that gives me 4 points for every wood i have. So do iA) Get 0...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by David Goldfarb None of these. The correct answer is: count your wood harvest tiles, and score 4 points for each of them.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by Zestrenocyanastycleavage wrote:Rules say1)Convert all resources to victory points...4)Score your victory points for your monuments.Ok i got the monument that gives me 4 points for every wood i have....
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by nastycleavage just realized that after reading rules again, was not clear that you kept the tile when cutting the wood. I guess you do not keep the tile if you burn the tile though eh.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by David Goldfarb Correct, in that case the wood harvest tile is discarded.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by Dearlove 4 points for each wood? We'll call that the "I win" monument. Buy just it as fast as possible and spend the rest of the game collecting stuff, never spending it (except to feed workers) and...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by ZestrenocyaDearlove wrote:4 points for each wood? We'll call that the "I come in second" monument. Buy just it as fast as possible and spend the rest of the game collecting stuff, never spending it...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by DearloveZestrenocya wrote:Dearlove wrote:4 points for each wood? We'll call that the "I come in second" monument. Buy just it as fast as possible and spend the rest of the game collecting stuff,...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Final Scoring Question
by thenynDearlove wrote:Zestrenocya wrote:Dearlove wrote:4 points for each wood? We'll call that the "I come in second" monument. Buy just it as fast as possible and spend the rest of the game...
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