Reply: Tzolk'in: The Mayan Calendar:: Variants:: Re: Short game
by clivej Of playing half the wheel or having the wheel move at double speed, I'm not sure I like either option. /-8An alternative might be to tweak the rules so the wheel tends to move a lot faster,...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Tzolk'in Gears Sticking?
by kirkbauer I filed my small gears down a bit before painting, and I also enlarged the holes in the board based on instructions from CGE. Even then I had some challenges getting the gears to move...
View ArticleNew Image for Tzolk'in: The Mayan Calendar
by MyParadoxMonuments on top, buildings on bottom
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Skull Strategy Dominant?
by janwillemvl I've played three games (2x2p, 1x3p) so far, so I'm no expert. I did notice that in each game, the player who had placed the most skulls won. But I also noticed that each time, the same...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: An interesting opening...
by janwillemvl I think I would do it like this:0. Take wealth tiles with at least 6 food and some resources1. place three workers on Uxmal (cost 6 food)2. use Uxmal 3 (+1 worker) and Uxmal 2 (resources...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Pushing workers off the...
by Monkeymanquartersmostly wrote:This came up in a game I was watching yesterday. Sorry I don't know the names of the wheels so I will have to describe them.The player had a worker on the wheel where...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: An interesting opening...
by Alexfrog Yes this is strong, and it also doesnt set up your opponents to get access to better spaces. (They can pay for high Uxmal spaces, but thats generally not the best early on).Best way to do...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Painting Help
by reitoeiphobiandarkmoon wrote:diceman56 wrote:Just be very careful that you don't build up the layers to thickly around the edge of the teeth as this could hinder the movement of the cogs. I have...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: An interesting opening...
by Dearlove I spent most of the game I played last night with most of my workers not in hand (and I had six) on Uxmal. Though I didn't start there quite as fast as the suggested gambit. Things were...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: An interesting opening...
by Dearlovejanwillemvl wrote:This strategy can give problems on food day when blocked from Palenque.The final Uxmal action is an alternative to Palenque, worth a net 11 corn. Fewer steps to get there...
View ArticleNew Image for Tzolk'in: The Mayan Calendar
by BrainmasterCover of the Dutch game box of Tzolk'in
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