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Reply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: First game impressions.

by Eldard {q]In the end we all did different things, but the final point spread was about 11 or 12 points from top to bottom.That's a great game finish.

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Reply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: First game impressions.

by thenyncasualgod wrote:thenyn wrote:All of this is, of course, only relevant if you're going full boar on skulls. I've been working on ironing out a clean building strategy which can be just as...

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Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Homemade insert to keep...

by InntrepidPSchulman wrote:Any chances of you making a template? It would be much appreciated :whistle: Unfortunately there is no template. :(When I made this I did not plan on taking the pictures and...

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Reply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: You Gotta Get A Gimmick!

by KRWoods1Eldard wrote:In our copy, corn is represented by cardboard counters/chits in denominations of 1 and 5. Oh yes, they are cardboard...i'll correct that!

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Reply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: First game impressions.

by thechris01thenyn wrote:... and stripping them away is like trying to judge a restaurant without the building. I like gimmicks, I used to love 'the trap' in mousetrap. However, it doesn't matter how...

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Thread: Tzolk'in: The Mayan Calendar:: Strategy:: Strategy primer needed to...

by evidence For each of the game's strategies, could someone give a detailed breakdown of:1) opening moves - in your first 4 turns, what should be your worker placement?2) optimal number of workers?3)...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by dyeyk2000 So you think the game sucks because you don't win at it?

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by Dathkadan I LOVE this game...but my scores always suck too! :-D I'd love to see someone answer this with some clear and concise "here's how to get a decent score" instructions. Until then, I'll keep...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by Stormparkiet Where's the fun in someone telling you how to play well as opposed to figuring it out yourself? And what's even more mystifying to me, why would your failing to play well lead you to...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by Dearlove The game is no good because you can't reduce it to a formula?Some of us prefer games that can't be reduced to a formula.But clearly your request is impossible. First four turns breakdown?...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by ronster0 I agree with you a bit. Played this game over the weekend and gave it solid 7, but I did seem to be the only one not enamored with it.While I can appreciate the game it's just not to my...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by janwillemvl I can imagine that if you always lose, at some point you don't want to play anymore. That doesn't mean it's not worthy of the BGG top-20 of course.Anyway, I only played this game three...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by dyepbrevidence wrote:For each of the game's strategies, could someone give a detailed breakdown of:1) opening moves - in your first 4 turns, what should be your worker placement?2) optimal number of...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by David Goldfarbjanwillemvl wrote:6) Try to avoid taking workers off at the first two spaces on a wheel, except for maybe the occasional 3 corn at Palenque 1.Actually, the first two spaces of Tikal...

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Reply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: You Gotta Get A Gimmick!

by PaulinTheLion Excellent review, nothing I'd disagree with throughout.An additional point I want to make is that this is a game where each turn you usually have a lot of desireable choices, and there...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by janwillemvlDavid Goldfarb wrote:janwillemvl wrote:6) Try to avoid taking workers off at the first two spaces on a wheel, except for maybe the occasional 3 corn at Palenque 1.Actually, the first two...

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Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Homemade insert to keep...

by dyepbr Inspiration from OP. :)I decided to try my own. I took a bit of a different path... not as elegant, but I can sleep better at night now.I used foam core as well as some art card board (about...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by GeoMan The beauty of a game is to discover it's secrets: good strategies, clever moves, appropriate timing of actions...You learn these things by playing the game again and again. It makes no sense...

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Why place start player corn...

by _Fuz_ I guess I just don't get the need for it at all. Why give the corn a special board location but all other supplies have to languish off to the side?I never understood it with the 'money space'...

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Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Strategy primer needed...

by Snipafist Hey guys, I think this game you like is iffy at best and you must be crazy to rate it well. I keep failing at it, which is proof that it's not very good. Now that I've insulted you and...

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