I had a game today where I was very successful with a building strategy: my starting wealth tiles gave me advances on both the resource gathering and architecture tracks, and I then advanced both those tracks further, and got further advances with buildings. That also moved me up the temples, which got me more resources. I eventually built two monuments: the one that gives a bonus for top-level tech tracks (33 points, since I also got the agriculture track to top level) and the one that gives a bonus for blue buildings (24 points). My winning score was 90. I never got nor placed a crystal skull. I actually never took a fourth-level advance on the building track, but I made good use of the fourth-level resource gathering to turn one wood into two gold.
One of the other players had thought that the monument which scores for corn harvest tiles was overpowered; but in this game he scored over 30 points with it and still lost.
One of the other players had thought that the monument which scores for corn harvest tiles was overpowered; but in this game he scored over 30 points with it and still lost.