by reddish22
DaviddesJ wrote:
reddish22 wrote:
Take for instance the point that there are many points to win, which is true. This inherently gives a game greater replayability because you can try all of the different routes to victory.
That's not right, because one of them might be best, and then there's no point in pursuing the others. Just having lots of legal options doesn't generate replayability, if there's no reason to pursue most of them, or if the overall plan for choosing amongst them is pretty much obvious and fixed.
That might be true, if he hadn't also said that none of them seemed overpowered, which is something I agree with.