Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Judging Return on...
by JosepMacMog wrote:Josep wrote:My play group has gotten probably 10-15 games played, and best scores are typically in the 85-90 range. 65-70 is still frequently good enough to win a game, and second...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Judging Return on...
by Never Knows Best Some thoughts then of our own, acknowledging that we also haven't necessarily found what's optimal. However:-I have seen, and a couple occasions, scores in excess of 100 and even...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Judging Return on...
by Boonec Everything in Tzolkin is so dependent on (in the following order)1) the starting monuments2) the starting tiles and 3) the starting buildings that it is very difficult to make generalizations...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: What does the number in...
by Jazzuu I knew this, but had forgotten it over the last (almost) 40 years.Now I need the therapy to start all over again :p[Actually, still find numbers fascinating (I know, I'm sad) and have passed...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: ah look what i found!
by LaughingTulkasjuanma99 wrote:It's a shame that the game designers got it wrong too...Here's a link comparing them side by side and explaining similarities and...
View ArticleNew Image for Tzolk'in: The Mayan Calendar
by Club Amatent26a Sessió del Club Amatent (18-05-2013)
View ArticleReply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: Build strategy loses to...
by Teiwaz Hihope you don't mind if i comment your play a little bit. I'm far from being an expert, so see it more as a base for discussion.Sadly your starting tiles left you a bit on a disadvantage....
View ArticleThread: Tzolk'in: The Mayan Calendar:: News:: Is there an expansion in the...
by jayjonbeach I've just played twice now, but it seemed to me that the game could really use some more buildings. Any other opinions on this? Anyone have info on exp? TIA
View ArticleReply: Tzolk'in: The Mayan Calendar:: News:: Re: Is there an expansion in the...
by iamdannywu Yes there's an expansion in the works. There's a thread about it on the forums here.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Judging Return on...
by JosepNever Knows Best wrote:-Regardless of whatever else you do, getting high up on all the temples is a top priority.So this makes sense to me in terms of the value of a boost, especially an early...
View ArticleThread: Tzolk'in: The Mayan Calendar:: General:: Big corn in a little box; a...
by SliceOfBread I started do some back of the napkin analysis to try to determine what produces the most corn, how much help extra workers are and usefulness of Ag tech track.It's pretty much...
View ArticleReply: Tzolk'in: The Mayan Calendar:: News:: Re: Is there an expansion in the...
by Runcible Spoon Looks like there is an expansion in the works.Tzolk'in: The Mayan Calendar - Tribes & Prophecies
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Damaged Boards-- anyone...
by Palpatinexjohncandyx wrote:Got mine today (from CSI so English copy) and the board with Chichen Itza/Palenque is ripped on the seam. Stinks.Same here... I am repairing with white school glue.
View ArticleReply: Tzolk'in: The Mayan Calendar:: News:: Re: Is there an expansion in the...
by jayjonbeach Thanks guys found this videohttp://boardgamegeek.com/video/29982/czech-games-edition/exp...Bummed there are no new buildings :yuk:
View ArticleReply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: Build strategy loses to...
by Norbert ChanTeiwaz wrote:Hihope you don't mind if i comment your play a little bit. I'm far from being an expert, so see it more as a base for discussion.Sadly your starting tiles left you a bit on...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Judging Return on...
by iamdannywu Every strategy you take will boost you up the temple if played correctly. I don't see the importance of going up the temple as priority. Skull + sacrifice a cube (go up temple twice)....
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Expansion preview at UK...
by iamdannywu I need more leaks about the different prophesies and tribes!They need to fix the skull strategy (too strong)- Either add enough bonus points to prophesies to counter the high scores in...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Judging Return on...
by StephenVNever Knows Best wrote:-I made a pretty good run on the chicken track, maximizing those techs as well.I eventually figured out that you said "Chichen" and auto-defect helped you, but for a...
View ArticleReply: Tzolk'in: The Mayan Calendar:: News:: Re: Is there an expansion in the...
by dilli There will be new buildings.
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Big corn in a little box;...
by TermiGator While I think this is an interesting approach, I fear it's a little bit far from the actual game to be of any use in game?
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