Reply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: 10 Tips to improve your...
by Never Knows Best I never said "don't" upgrade, merely that it isn't a must.Also, I'm considering your advice to actively upgrade during the game. It's somewhat more easy to consider an upgrade if...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: 10 Tips to improve your...
by pschoelNever Knows Best wrote: You can win and never upgrade the tech track. For big corn I would have thought you'd want level 2 corn so that you would not need to worry about corn tiles.Don't you...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: 10 Tips to improve your...
by Never Knows Best It might be that the game is relatively new strategy-wise but so far our groups have gone through the meta of over-upgrading and now we're probably on the other side of...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: All my of my cardboard is...
by SliceOfBreadBiNiaRiS wrote:Anyone else have this issue? I have the Revised 1st edition with the updated game board. I just started to punch the pieces out today and noticed they were ALL...
View ArticleThread: Tzolk'in: The Mayan Calendar:: Strategy:: Mystic Building Strategy or...
by Blizzars I formulated an interesting strategy when trying to think about the best way to use the Shrines Monument - I found that Shrines could be less worth the cost than Tombs and Civics for the...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Mystic Building Strategy...
by janwillemvl This sounds like a strategy that tries to do a lot in one game: - Upgrade agriculture and get lots of corn- Upgrade architecture and build lots of buildings (partly using corn)- Get...
View ArticleThread: Tzolk'in: The Mayan Calendar:: Rules:: a few questions about skulls
by m_peretz When can you place a skull exactly? Anytime during your turn when you choose to place workers? Is placing a skull considered an action, so can you only do that on your turn?Also once, a...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: a few questions about skulls
by TheOneTrueZeke It's the same as when you perform any action on a wheel - when you pick your worker up.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: a few questions about skulls
by David Goldfarb You don't place a skull when you place workers: you place a skull when you pick up a worker that had previously been placed on the Chichen Itza wheel. Placing the skull is considered...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Mystic Building Strategy...
by Teiwaz First quarter: you can climb 1/2/1 in first quarter and get 2 tech advances but more is nearly impossible.Sec quarter: this is only 6 turn, hard to do all the stuff u want, why should you go...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: a few questions about skulls
by m_peretz Thanks :DWe played it all wrong I see...Oh well at least we know now.
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Tzolkin will be on Board...
by SliceOfBread They need a few more "likes" on the CGE FB page to release the game (https://www.facebook.com/CzechGames
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: 10 Tips to improve your...
by pschoel I wrote my initial post sure that upgrading was clearly the BEST strategy. I now think that it can be in some cases, but not all. As mentioned in the replies above, there are many cons to...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Tzolkin will be on Board...
by lolas It's live now! I see 2 games have been played and 12 in progress.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Mystic Building Strategy...
by Blizzars Thank you for the recommendations, this is a new attempt that may need a lot of fixes, but I do think it's an original path with high potential!I'm thinking in some fixes already, but I'll...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Strategy:: Re: Mystic Building Strategy...
by Blizzarsjanwillemvl wrote:This sounds like a strategy that tries to do a lot in one game: - Upgrade agriculture and get lots of corn- Upgrade architecture and build lots of buildings (partly using...
View ArticleThread: Tzolk'in: The Mayan Calendar:: General:: Why is the "One fewer corn...
by Speusippus One farm makes three workers free.Another farm makes all workers cost one fewer corn.I can't think of a case where I'd prefer that second farm. And I can think of cases where I'd prefer...
View ArticleReply: Tzolk'in: The Mayan Calendar:: General:: Re: Why is the "One fewer...
by TheOneTrueZeke The one that makes all workers cost 1 less is a first age building. You can profit it from it on all 4 feeding rounds if you build it early enough. The 3 workers free building is a...
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