Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Anyway to improve the...
by mfaulk80xbjoernx wrote:I did this all...now all weels have room and all is blocked...nothing turns...just when all weels are in perfect place...but they are never in perfect place because the axes...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: Two newbies take on a...
by Norbert ChanHighland Cow wrote:A very nice account. By the way, what's that big empty bland circular thing near the middle of the board?Each of the gears has a sticker on them. The big gear has a...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Variants:: Re: SOLO Variant ?
by td3865 My solo system:1. Place all 18 dummy workers, but no more than four per wheel.3. Start all dummy players at the bottom of each temple track.4. Starting at the first food day and ending at the...
View ArticleThread: Tzolk'in: The Mayan Calendar:: Rules:: Cost to place workers - based...
by wavedog98 We became confused about this point during our game last night, and the examples/wording in the rulebook don't seem to address it.Say I have two workers on the gears and one worker in my...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Cost to place workers -...
by matthew.marquand It's costs 0
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Cost to place workers -...
by Seghillianwavedog98 wrote:1. Cost 0 corn because it is the first worker I placed this turn? This one - the cost for the workers you have actually put on the board during this turn.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Cost to place workers -...
by Snipafistmatthew.marquand wrote:It's costs 0Just chiming in to note that this is the correct answer.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Cost to place workers -...
by wavedog98 Thanks for the confirmation everyone, that's the way we played it.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: Two newbies take on a...
by thenynNorbert Chan wrote:Highland Cow wrote:A very nice account. By the way, what's that big empty bland circular thing near the middle of the board?Each of the gears has a sticker on them. The big...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: Two newbies take on a...
by pilotbobNorbert Chan wrote:Highland Cow wrote:A very nice account. By the way, what's that big empty bland circular thing near the middle of the board?Each of the gears has a sticker on them. The...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: Two newbies take on a...
by whattheproblemispilotbob wrote:Norbert Chan wrote:Highland Cow wrote:A very nice account. By the way, what's that big empty bland circular thing near the middle of the board?Each of the gears has a...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Sessions:: Re: Two newbies take on a...
by pilotbobwhattheproblemis wrote:pilotbob wrote:Norbert Chan wrote:Highland Cow wrote:A very nice account. By the way, what's that big empty bland circular thing near the middle of the board?Each of...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Cost to place workers -...
by MisterG The total cost to place a single worker is zero plus the cost of the gear location placed upon, just to make sure you're absolutely clear on that.
View ArticleThread: Tzolk'in: The Mayan Calendar:: Rules:: Agriculture bonus 2...
by myyysha Hello guys,I personally have the CZ edition of the game, so I don't know the English rules, but in CZ, the second field of agriculture-technology says the player can harvest corn on...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Agriculture bonus 2...
by BauMeister This has been discussed at length here.Short answer is that with that technology you can harvest corn in both cases.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Agriculture bonus 2...
by David Goldfarb This is covered in the FAQ. The technology can be used in both cases; a player with the second level of agriculture need never anger the gods to get corn on Palenque.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Some buildings free with...
by MDJDdilli wrote:"one less resource" means one less cube. You cannot ignore all wood (stone, gold) depicted on the buildingtile, but only one piece of it.Yes, I think the OP got that :)I believe the...
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: 2nd agriculture technology...
by chris1nd My preferences strongly align with Seth's, although I have no problem playing with an "unofficial" rule.
View ArticleReply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Agriculture bonus 2...
by Big Bad Lex AAAAARRRRRRGGGGGGHHHHHHH!!!!!!!!!!!!
View ArticleThread: Tzolk'in: The Mayan Calendar:: Variants:: Why Have Penalties for...
by Highland Cow Great game. But I have often wondered whether the imposed scale of penalties for multiple worker placements, is an unnecessary little complication? After all, we don't pay extra for...
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