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Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Expected problems while...

by Norbert666 How smooth are people actually getting the cogs to run?I did the mods right at the start so I can't compare it to anything. They run smoothish and seize up a little every now and again...

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Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Expected problems while...

by FabienC Norbert666 wrote:I did the mods right at the start so I can't compare it to anything. They run smoothish and seize up a little every now and again which require a little force to keep...

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Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Expected problems while...

by Norbert666 FabienC wrote:Norbert666 wrote:I did the mods right at the start so I can't compare it to anything. They run smoothish and seize up a little every now and again which require a little...

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Harvest: Victory Points...

by dizzark Fritz_the_cat wrote:But according to this, the could use their corn foe placing the workers instead of feeding them.Can't be the goal of the game?At the end the player with the -9 VPs in...

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Reply: Tzolk'in: The Mayan Calendar:: General:: Re: Expected problems while...

by mrwendal Norbert666 wrote:Hope this helps.Thanks for the advice - will give that a try

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New Video for Tzolk'in: The Mayan Calendar

by Aldie

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Thread: Tzolk'in: The Mayan Calendar:: Rules:: Related to technologies

by Piratamalo I“ve got one question about technologies rules. In agriculture tech there is a note making clear that bonuses are cumulative. Are they also cumulative in the same way in other techs? If...

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Reply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: Metagames Review of Tzolk'in

by SaltyHorse Hobbes wrote:I have the same worry about this game, that I won't be able to grok the gears and will spend all my time struggling to do anything. If it makes it easier to understand,...

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Reply: Tzolk'in: The Mayan Calendar:: General:: Re: US release?

by TurquoiseKnight I emailed CSI about it and they said..."Unfortunately we’re still waiting to get pricing and availability from our distributors on that item. We will hopefully have a listing for...

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Related to technologies

by PaulGrogan They are cumulative, but... a common mistake.Resource Extraction tech: Level 1: You get an additional wood whenever you get wood from Palenque or Yaxchilan.Level 2: You get an additional...

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Reply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: Metagames Review of Tzolk'in

by Hobbes Thanks, that's helpful.

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Related to technologies

by Piratamalo so, it is cumulative for theology tech as well as I said before?

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Reply: Tzolk'in: The Mayan Calendar:: Reviews:: Re: Metagames Review of Tzolk'in

by Eisley Hobbes wrote:Thanks for the review. I didn't much like Trajan, because I found the need to manage the mancala mechanism to be an annoying obstacle to play. It wasn't fun for me, it just got...

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New Image for Tzolk'in: The Mayan Calendar

by cartesius Components of the game

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Related to technologies

by dapoussin I also think that cumulation of technologies is not clearly explained in the rules and on the board. In our first game, we had difficulties getting corn because we missed that rule.

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Related to technologies

by PaulGrogan dapoussin wrote:I also think that cumulation of technologies is not clearly explained in the rules and on the board. In our first game, we had difficulties getting corn because we missed...

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Related to technologies

by PaulGrogan Piratamalo wrote:so, it is cumulative for theology tech as well as I said before?All technologies are cumulative. You get the bonus for the level of tech you are on, and all the previous...

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: No points, no corn, feeding...

by stephenpaget If you go negative, where do you keep track of negative points????

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Reply: Tzolk'in: The Mayan Calendar:: Rules:: Re: Harvest: Victory Points...

by stephenpaget Runkst wrote:You can drop below zero points. See No points, no corn, feeding my workers?If you go negative, where do you keep track of negative points????

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Review: Tzolk'in: The Mayan Calendar:: Tzolk'in: Mayan Calendar review

by Uncle G Tzolk’in: Mayan calendar reviewOverviewTzolk'in: The Mayan Calendar is a game for 2-4 players claiming to play in about 90 minutes. I first became aware of this game at UK Expo 2012 back in...

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